The Dungeon Master’s Guide teaches you how to create entire D&D worlds for your players to explore. It walks you through the essential elements of a good adventure and shows you how to be the architect of a fun campaign that your players are sure to remember. It also helps you adjudicate the rules in a variety of situations and gives you the tools you need to improvise when the players lead the story in unexpected directions.
- The book describes the many worlds and planes of existence that make up the D&D multiverse.
- Discover the hundreds of magic items that can be found in the dungeons and lost ruins of your fantasy world.
- Tables allow you to create dungeons, adventures, traps, and non-player characters on the fly.